Behind the scenes: Building Tower Age with Stride
PidzamStudios
The purpose of this blog post is to give an oversight of the more challenging aspects of developing the Tower Age game using the Stride Game Engine.
GameMultiplayerEducationPrefabs
Free. Cross-platform. Open source. A game engine for building all your apps.
PidzamStudios
The purpose of this blog post is to give an oversight of the more challenging aspects of developing the Tower Age game using the Stride Game Engine.
GameMultiplayerEducationPrefabs
Parham Gholami
With so many free and open-source game engines out there, where do you even start?
Education
Vaclav Elias
Stride contributors are thrilled to announce the release of Stride 4.2, now fully compatible with .NET 8 and leveraging the latest enhancements in C# 12. This release brings significant improvements in performance, stability, and developer experience.
4.2Release
Youness KAFIA
In this first part of a new series of blog posts, we will learn more about Stride's shader system, its limitations and how to make it better thanks to a very useful shader language called SPIR-V. This will be the first step in implementing a new and better shader system.
.NETShaders
Martin
Let's take a closer look at the DiagnosticAnalyzer
feature added in Stride.Core.CompilerServices
. This feature offers real-time code analysis in your IDE, enhancing your workflow.
.NET
Aggror Jorn
On October 7th, a community meeting was held addressing new user influx, planning the release of Stride 4.2, contingent on the .NET 8 launch.
.NETMeetingAvalonia
Marian Dziubiak
Let's take a closer look at why currently you can't set private members of scripts and components in the Stride Editor and explore the options to change that in the future.
.NETEducation
Vaclav Elias
Explore the key differences between Unity and Stride, a C#-based, open-source game engine powered by .NET 6 (soon .NET 8). Learn how Stride's flexibility and native .NET support offer a unique development experience.
.NET
Youness KAFIA
Just a little reminder that Stride has been presented in a .NET Live! 🎥🎥🎥
Vaclav, Tebjan and I participated in a .NET live session to showcase the Stride engine, as well as some work done by users. Many questions were asked, and Manio answered many of them in the chat.
Live
Vaclav Elias
The Stride team is happy 🙌 to announce the release of our refreshed Stride website. We have been working on this for a while, and we are excited to share these updates with you and hope you enjoy the enhanced browsing experience.
Announcement